BUY COMPUTER EQUIPMENT - SNOWBOARD EQUIPMENT SALES.
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- The process of supplying someone or something with such necessary items
- Mental resources
- A tool is a device that can be used to produce or achieve something, but that is not consumed in the process. Colloquially a tool can also be a procedure or process used for a specific purpose.
- The necessary items for a particular purpose
- The act of equipping, or the state of being equipped, as for a voyage or expedition; Whatever is used in equipping; necessaries for an expedition or voyage; the collective designation for the articles comprising an outfit; equipage; as, a railroad equipment (locomotives, cars, etc.
- an instrumentality needed for an undertaking or to perform a service
- a machine for performing calculations automatically
- An electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program
- calculator: an expert at calculation (or at operating calculating machines)
- (computing) computer science: the branch of engineering science that studies (with the aid of computers) computable processes and structures
- A person who makes calculations, esp. with a calculating machine
- bribe: make illegal payments to in exchange for favors or influence; "This judge can be bought"
- obtain by purchase; acquire by means of a financial transaction; "The family purchased a new car"; "The conglomerate acquired a new company"; "She buys for the big department store"
- Obtain in exchange for payment
- Procure the loyalty and support of (someone) by bribery
- Pay someone to give up an ownership, interest, or share
- bargain: an advantageous purchase; "she got a bargain at the auction"; "the stock was a real buy at that price"
Never Mind the Laptops: Kids, Computers, and the Transformation of Learning
What we all hope for our children's education is undiminished curiosity and creativeness, and solid practical preparation for adult work. Today, there's no doubt that easy access to computer
s is vital for students. Bob Johnstone has brilliantly and passionately told the story of the worldwide struggle to make today's equivalent of the pencil accessible to all students.-Victor K. McElheny, author of "Watson and DNA"If every kid had a laptop computer, what would difference would it make to their learning? And to their prospects? Today, these are questions that all parents, teachers, school administrators, and politicians must ask themselves.Bob Johnstone provides a definitive answer to the conundrum of computers in the classroom. His conclusion: we owe it to our kids to educate them in the medium of their time.In this book he tells the extraordinary story of the world's first laptop school. How daring educators at an independent girls' school in Melbourne, Australia, empowered their students by making laptops mandatory. And how they solved all the obstacles to laptop learning, including teacher training. Their example spread to thousands of other schools worldwide. Especially in America, where it inspired the largest educational technology initiative in US history-the State of Maine issuing laptops to every seventh-grader in its public school system.This lively, intriguing, anecdote-rich account is based on hundreds of interviews. In it, you'll meet the visionary leaders, inspirational principals, heroic teachers, and their endlessly-surprising students who showed what computers in the classroom are really for.
Right: my first portable computer (Elite A900), a gift from father before I leave home..
sold for RMB 3000, and go to buy
the next laptop.
20031103 002...Photo-inventorying equipment
This was taken when I still used a spreadsheet to record the contents of a roll of film (slides or negatives)
buy computer equipment
This book constitutes the refereed proceedings of the Second International Conference on Hybrid Learning, ICHL 2009, held in Macau, China, in August 2008.
The 38 revised full papers presented together with one keynote lecture were carefully reviewed and selected from 149 submissions. The papers are organized in topical sections on interactive hybrid learning systems, effective content development, pedagocical and psychological issues, outcome based teaching and learning, student prospects, improved flexibility of the learning process, computer supported collaborative learning, hybrid learning experiences, practices borderless education, digital library and content management, organizational framework and institutional policy, and learning theory.
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